26 February 2015
"Adaptive music generation for computer games"
Meeting Room 10, 2nd Floor, JLB
12:30pm - 13:45pm
Anthony will discuss his research about automatically generating music for computer games. His approach involves varying high-level musical features in an algorithmic music generator in response to game events and variables. He will demonstrate a working example in a short first-person maze game designed in Unity, and present the outcomes of a recent evaluative study.
Anthony is a third-year PhD student in Computing and Communications at the OU. His supervisors are Robin Laney, Alistair Willis, and Robert Samuels. He has an MA in music technology from the University of Jyvaskyla, Finland, and a BA in music from Whittier College, California.
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